ABAY
RYSBEK.

My name is Abay Rysbek, and I'm a software engineer/designer based in Edmonton, Canada. I am experienced in developing full stack applications using the MERN stack as well as Python and Django. I love putting on many hats and exploring what is possible. Thank you for visiting my web portfolio and I hope you find my projects interesting!

Projects

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Master Hand

github | live

A demonstration of computer vision hand tracking used to navigate a 3d environment and access information and links. The closed fist gesture acts as a click, allowing you to click and drag the environment to rotate it, as well as click on embedded 3d objects to take you to various links.

Tools Used:

  • HTML
  • JavaScript
  • React.js
  • Node.js
  • Three.js
  • TensorFlow.js
  • MediaPipe
  • Framer Motion
  • React Webcam

Dungeon Buddy

dungeon buddy app screenshot

github | live

Dungeon Buddy is a complementary web-app for dunegon masters to help plan out and keep track of their campaigns. Users can create campaigns, locations within them, and assign monster encounters to those locations. Utilizing the Open5e API, users can quickly add monsters to their locations and view indepth information on them through a provided link.

Tools Used:

  • HTML
  • CSS
  • JavaScript
  • Bootstrap
  • Node.js
  • Express.js
  • Passport.js
  • MongoDB
  • Mongoose
  • Open5e API

Escape the Forest

escape the forest app screenshot

github | live

Escape The Forest is a top down 2D exploration and escape game made using vanilla Javascript classes and HTML Canvas. The player must explore the map to find a key that opens an escape hatch somewhere in the playable area. The player also has a lantern that lights their surrounds but also attracts an enemy character. Trees in the environment slow down the player. The game environment is randomly generated every time.

Tools Used:

  • HTML
  • CSS
  • JavaScript

LessonLoom

lessonloom app screenshot

github | live

LessonLoom is a MERN stack application designed as a platform for students and educators to plan and consume curated video lessons. Lessons can be arranged as a series of YouTube videos from one or more creators, which can then be viewed by anyone. This project was made in collaboration with Carl Damey and Morgan Selbekk.

Tools Used:

  • HTML
  • CSS
  • JavaScript
  • React.js
  • Node.js
  • MongoDB
  • Mongoose
  • Google API
  • YouTube API